Concept Maps as a Content and Language Integrated Learning Facilitator in Digital Gaming Contexts: Triangulated Evidence From Students' Learning Achievements, Perceptions and Behavioural Patterns

ABSTRACT Background While both Content and Language Integrated Learning (CLIL) and Digital Game‐Based Learning (DGBL) are widely recognised as effective methods to enhance bilingual education, their combination often leads to cognitive overload and fragmented learning experiences. In Taiwan's b...

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Vydané v:Journal of computer assisted learning Ročník 41; číslo 6
Hlavní autori: Hsieh, Shu‐Fang, Hwang, Gwo‐Jen
Médium: Journal Article
Jazyk:English
Vydavateľské údaje: Chichester, UK John Wiley & Sons, Inc 01.12.2025
Wiley Subscription Services, Inc
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ISSN:0266-4909, 1365-2729
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