Concept Maps as a Content and Language Integrated Learning Facilitator in Digital Gaming Contexts: Triangulated Evidence From Students' Learning Achievements, Perceptions and Behavioural Patterns

ABSTRACT Background While both Content and Language Integrated Learning (CLIL) and Digital Game‐Based Learning (DGBL) are widely recognised as effective methods to enhance bilingual education, their combination often leads to cognitive overload and fragmented learning experiences. In Taiwan's b...

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Bibliographic Details
Published in:Journal of computer assisted learning Vol. 41; no. 6
Main Authors: Hsieh, Shu‐Fang, Hwang, Gwo‐Jen
Format: Journal Article
Language:English
Published: Chichester, UK John Wiley & Sons, Inc 01.12.2025
Wiley Subscription Services, Inc
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ISSN:0266-4909, 1365-2729
Online Access:Get full text
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