Code Adventure: An Educational Game for Learning JAVA Programming

The purpose of this project is to (1) develop an educational game for learning in a JAVA programming course for undergraduate students, (2) compare the learning achievements of educational games and lectures, and (3) assess learner game acceptance with learning through games. The sample used in this...

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Bibliographic Details
Published in:International journal of interactive mobile technologies Vol. 17; no. 22; pp. 26 - 37
Main Authors: Uiphanit, Thanakorn, Janpla, Satien, Chutosri, Thatsanan, Liangyoo, Pongpisid, Wattanaprapa, Natcha, Kingsuwankul, Pongsakorn, Bunchongkien, Wannarat, Chiewchan, Phachaya, Intarapoo, Aekkaphob, Nititerapad, Chunyarat
Format: Journal Article
Language:English
Published: 27.11.2023
ISSN:1865-7923, 1865-7923
Online Access:Get full text
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