Modeling as Craft

Toy boats, automobiles, and planesare models that entertain and delight us inchildhood. As we grow, we might availourselves of more advanced models that aretruer to life--more real and engaging.Interactive computer games provide evengreater flexibility, while lacking in tactilefeedback and the sort...

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Bibliographic Details
Published in:36th Annual Simulation Symposium p. 3
Main Author: Fishwick, Paul
Format: Conference Proceeding
Language:English
Published: Washington, DC, USA IEEE Computer Society 30.03.2003
Series:ACM Conferences
Subjects:
ISBN:0769519113, 9780769519111
Online Access:Get full text
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