Fast Soft Self-Shadowing on Dynamic Height Fields

We present a new, real‐time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map for a set of azimuthal directions. To reduce sampling, we compute a multi‐resolution pyramid on the height field. Coarser...

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Bibliographic Details
Published in:Computer graphics forum Vol. 27; no. 4; pp. 1275 - 1283
Main Authors: Snydre, John, Nowrouzezahrai, Derek
Format: Journal Article
Language:English
Published: Oxford, UK Blackwell Publishing Ltd 01.06.2008
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ISSN:0167-7055, 1467-8659
Online Access:Get full text
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