Asynchronous Template Games and the Gray Tensor Product of 2-Categories
In his recent and exploratory work on template games and linear logic, Melliès defines sequential and concurrent games as categories with positions as objects and trajectories as morphisms, labelled by a specific synchronization template. In the present paper, we bring the idea one dimension higher...
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| Published in: | Proceedings of the 36th Annual ACM/IEEE Symposium on Logic in Computer Science pp. 1 - 13 |
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| Main Author: | |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
29.06.2021
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| Subjects: | |
| Online Access: | Get full text |
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