Teaching and learning programming and software engineering via interactive gaming
Massive Open Online Courses (MOOCs) have recently gained high popularity among various universities and even in global societies. A critical factor for their success in teaching and learning effectiveness is assignment grading. Traditional ways of assignment grading are not scalable and do not give...
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| Vydané v: | Proceedings of the 2013 International Conference on Software Engineering s. 1117 - 1126 |
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| Hlavní autori: | , , , , |
| Médium: | Konferenčný príspevok.. |
| Jazyk: | English |
| Vydavateľské údaje: |
Piscataway, NJ, USA
IEEE Press
18.05.2013
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| Edícia: | ACM Conferences |
| Predmet: | |
| ISBN: | 1467330760, 9781467330763 |
| On-line prístup: | Získať plný text |
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