A Platform for Development of Mathematical Games on Silverlight

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Bibliographic Details
Title: A Platform for Development of Mathematical Games on Silverlight
Language: English
Authors: Radakovic, Davorka, Herceg, Dorde
Source: Acta Didactica Napocensia. 2013 6(1):77-90.
Availability: Babes-Bolyai University. Kogainiceanu 1, Cluj-Napoca, 400084 Romania. e-mail: submit_adn@yahoo.com; Web site: http://adn.teaching.ro
Peer Reviewed: Y
Page Count: 14
Publication Date: 2013
Document Type: Journal Articles
Reports - Descriptive
Education Level: Higher Education
Postsecondary Education
Descriptors: Educational Games, Mathematics Instruction, Instructional Materials, Geometry, Computer Software, Interaction, Teaching Methods, Sequential Learning, Geometric Concepts, Scripts, Programming, Experiments, Computer Assisted Instruction, Problem Solving, Mathematics Tests, Scores, Syntax, Semantics, Student Attitudes, Preferences, Foreign Countries, College Students
Geographic Terms: Serbia
ISSN: 2065-1430
Abstract: Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using components in the SLGeometry DGS, which can help solve the problem of overcomplicated geometric drawings. This approach benefits the teachers who can use ready-made components to develop their materials. We present an overview of our components, and a demonstration of their use. An experiment was conducted with a group of mathematics students in order to test our software in practice. The results of the experiment are also presented.
Abstractor: As Provided
Number of References: 24
Entry Date: 2015
Accession Number: EJ1053670
Database: ERIC
Description
Abstract:Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using components in the SLGeometry DGS, which can help solve the problem of overcomplicated geometric drawings. This approach benefits the teachers who can use ready-made components to develop their materials. We present an overview of our components, and a demonstration of their use. An experiment was conducted with a group of mathematics students in order to test our software in practice. The results of the experiment are also presented.
ISSN:2065-1430