VIGO: Instrumental Interaction in Multi-Surface Environments

Gespeichert in:
Bibliographische Detailangaben
Titel: VIGO: Instrumental Interaction in Multi-Surface Environments
Autoren: Clemens Nylandsted Klokmose, Michel Beaudouin-lafon
Weitere Verfasser: The Pennsylvania State University CiteSeerX Archives
Quelle: http://www.daimi.au.dk/~clemens/chi2009author.pdf.
Bestand: CiteSeerX
Schlagwörter: Instrumental Interaction, Multi-surface interaction, UI Architecture, Interaction Paradigm
Beschreibung: This paper addresses interaction in multi-surface environ-ments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumen-tal interaction. The paper presents the VIGO (Views, Instru-ments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demon-strates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.
Publikationsart: text
Dateibeschreibung: application/pdf
Sprache: English
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.564.5090; http://www.daimi.au.dk/~clemens/chi2009author.pdf
Verfügbarkeit: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.564.5090
http://www.daimi.au.dk/~clemens/chi2009author.pdf
Rights: Metadata may be used without restrictions as long as the oai identifier remains attached to it.
Dokumentencode: edsbas.F9F9DAD5
Datenbank: BASE
Beschreibung
Abstract:This paper addresses interaction in multi-surface environ-ments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumen-tal interaction. The paper presents the VIGO (Views, Instru-ments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demon-strates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.