Tendon Vibration for Creating Movement Illusions in Virtual Reality
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| Název: | Tendon Vibration for Creating Movement Illusions in Virtual Reality |
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| Autoři: | Cibulskis, Mantas, Yu, Difeng, Mortensen, Erik Skjoldan, Hassan, Waseem, Christensen, Mark Schram, Bergström, Joanna |
| Zdroj: | Cibulskis , M , Yu , D , Mortensen , E S , Hassan , W , Christensen , M S & Bergström , J 2025 , Tendon Vibration for Creating Movement Illusions in Virtual Reality . in CHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems . , 1136 , Association for Computing Machinery , 2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 , Yokohama , Japan , 26/04/2025 . https://doi.org/10.1145/3706598.3714003 |
| Informace o vydavateli: | Association for Computing Machinery |
| Rok vydání: | 2025 |
| Sbírka: | University of Copenhagen: Research / Forskning ved Københavns Universitet |
| Témata: | Detection Thresholds, Hand Redirection, Movement Illusions, Tendon Vibration, Virtual Reality |
| Popis: | Tendon vibration can create movement illusions: vibrating the biceps tendon induces an illusion of extending the arm, while vibrating the triceps tendon induces an illusion of flexing the arm. However, it is unclear how to create and integrate such illusions shown in neuroscience to interaction techniques in virtual reality (VR). We first design a motor setup for tendon vibration. Study 1 validates that the setup induces movement illusions which on average create a 5.26 cm offset in active arm movements. Study 2 shows that tendon vibration improves the detection thresholds of visual motion gains often used in VR interaction techniques by 0.22. A model we developed in Study 2 predicts the effects of tendon vibration and is used in a biomechanical simulation to demonstrate the detection thresholds across typical reaching tasks in VR. |
| Druh dokumentu: | article in journal/newspaper |
| Popis souboru: | application/pdf |
| Jazyk: | English |
| ISBN: | 979-84-00-71394-1 |
| Relation: | urn:ISBN:9798400713941 |
| DOI: | 10.1145/3706598.3714003 |
| Dostupnost: | https://researchprofiles.ku.dk/da/publications/30020066-e733-4a25-9861-c1e253b507be https://doi.org/10.1145/3706598.3714003 https://curis.ku.dk/ws/files/451918892/Tendon_Vibration.pdf |
| Rights: | info:eu-repo/semantics/openAccess |
| Přístupové číslo: | edsbas.A93043C0 |
| Databáze: | BASE |
| Abstrakt: | Tendon vibration can create movement illusions: vibrating the biceps tendon induces an illusion of extending the arm, while vibrating the triceps tendon induces an illusion of flexing the arm. However, it is unclear how to create and integrate such illusions shown in neuroscience to interaction techniques in virtual reality (VR). We first design a motor setup for tendon vibration. Study 1 validates that the setup induces movement illusions which on average create a 5.26 cm offset in active arm movements. Study 2 shows that tendon vibration improves the detection thresholds of visual motion gains often used in VR interaction techniques by 0.22. A model we developed in Study 2 predicts the effects of tendon vibration and is used in a biomechanical simulation to demonstrate the detection thresholds across typical reaching tasks in VR. |
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| ISBN: | 9798400713941 |
| DOI: | 10.1145/3706598.3714003 |
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