VIGO: Instrumental Interaction in Multi-Surface Environments

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Název: VIGO: Instrumental Interaction in Multi-Surface Environments
Autoři: Klokmose, Clemens Nylandsted, Beaudouin-Lafon, Michel
Přispěvatelé: Olsen Jr., Dan R., Arthur, Richard B.
Zdroj: Klokmose, C N & Beaudouin-Lafon, M 2009, VIGO: Instrumental Interaction in Multi-Surface Environments. in D R Olsen Jr. & R B Arthur (eds), CHI '09 Proceedings of the 27th International Conference on Human factors in Computing Systems . vol. SESSION: Programming tools and architectures, Association for Computing Machinery, pp. 869-878, international conference on Human factors in computing systems, CHI 2009, Boston, United States, 04/04/2009. https://doi.org/10.1145/1518701.1518833
Informace o vydavateli: Association for Computing Machinery
Rok vydání: 2009
Sbírka: Aarhus University: Research
Témata: Ubiquitous Computing, Instrumental Interaction, Multi-surface interaction, UI Architecture, Interaction Paradigm
Popis: This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.
Druh dokumentu: article in journal/newspaper
Jazyk: English
DOI: 10.1145/1518701.1518833
Dostupnost: https://pure.au.dk/portal/en/publications/30b1abd0-bda4-11de-82fe-000ea68e967b
https://doi.org/10.1145/1518701.1518833
Rights: info:eu-repo/semantics/restrictedAccess
Přístupové číslo: edsbas.1065C1DD
Databáze: BASE
Popis
Abstrakt:This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.
DOI:10.1145/1518701.1518833