VIGO: Instrumental Interaction in Multi-Surface Environments
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| Title: | VIGO: Instrumental Interaction in Multi-Surface Environments |
|---|---|
| Authors: | Klokmose, Clemens Nylandsted, Beaudouin-Lafon, Michel |
| Contributors: | Olsen Jr., Dan R., Arthur, Richard B. |
| Source: | Klokmose, C N & Beaudouin-Lafon, M 2009, VIGO: Instrumental Interaction in Multi-Surface Environments. in D R Olsen Jr. & R B Arthur (eds), CHI '09 Proceedings of the 27th International Conference on Human factors in Computing Systems . vol. SESSION: Programming tools and architectures, Association for Computing Machinery, pp. 869-878, international conference on Human factors in computing systems, CHI 2009, Boston, United States, 04/04/2009. https://doi.org/10.1145/1518701.1518833 |
| Publisher Information: | Association for Computing Machinery |
| Publication Year: | 2009 |
| Collection: | Aarhus University: Research |
| Subject Terms: | Ubiquitous Computing, Instrumental Interaction, Multi-surface interaction, UI Architecture, Interaction Paradigm |
| Description: | This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO. |
| Document Type: | article in journal/newspaper |
| Language: | English |
| DOI: | 10.1145/1518701.1518833 |
| Availability: | https://pure.au.dk/portal/en/publications/30b1abd0-bda4-11de-82fe-000ea68e967b https://doi.org/10.1145/1518701.1518833 |
| Rights: | info:eu-repo/semantics/restrictedAccess |
| Accession Number: | edsbas.1065C1DD |
| Database: | BASE |
| Abstract: | This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO. |
|---|---|
| DOI: | 10.1145/1518701.1518833 |
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