VIGO: Instrumental Interaction in Multi-Surface Environments

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Bibliographic Details
Title: VIGO: Instrumental Interaction in Multi-Surface Environments
Authors: Klokmose, Clemens Nylandsted, Beaudouin-Lafon, Michel
Contributors: Olsen Jr., Dan R., Arthur, Richard B.
Source: Klokmose, C N & Beaudouin-Lafon, M 2009, VIGO: Instrumental Interaction in Multi-Surface Environments. in D R Olsen Jr. & R B Arthur (eds), CHI '09 Proceedings of the 27th International Conference on Human factors in Computing Systems . vol. SESSION: Programming tools and architectures, Association for Computing Machinery, pp. 869-878, international conference on Human factors in computing systems, CHI 2009, Boston, United States, 04/04/2009. https://doi.org/10.1145/1518701.1518833
Publisher Information: Association for Computing Machinery
Publication Year: 2009
Collection: Aarhus University: Research
Subject Terms: Ubiquitous Computing, Instrumental Interaction, Multi-surface interaction, UI Architecture, Interaction Paradigm
Description: This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.
Document Type: article in journal/newspaper
Language: English
DOI: 10.1145/1518701.1518833
Availability: https://pure.au.dk/portal/en/publications/30b1abd0-bda4-11de-82fe-000ea68e967b
https://doi.org/10.1145/1518701.1518833
Rights: info:eu-repo/semantics/restrictedAccess
Accession Number: edsbas.1065C1DD
Database: BASE
Description
Abstract:This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, and presents an alternative approach based on instrumental interaction. The paper presents the VIGO (Views, Instruments, Governors and Objects) architecture and describes a prototype implementation. It then illustrates how to apply VIGO to support distributed interaction. Finally, it demonstrates how a classical Ubicomp interaction technique, Pick-and-Drop, can be easily implemented using VIGO.
DOI:10.1145/1518701.1518833