The language of situated joint activity: Social virtual reality and language learning in virtual exchange

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Bibliographic Details
Title: The language of situated joint activity: Social virtual reality and language learning in virtual exchange
Authors: Martin, Gillian, O'Rourke, Breffni, Werner, Sina
Contributors: Senkbeil, Karsten, Ahlers, Timo
Source: Martin, G, O'Rourke, B & Werner, S 2024, The language of situated joint activity: Social virtual reality and language learning in virtual exchange . in K Senkbeil & T Ahlers (eds), Virtual Reality in den Geisteswissenschaften : Konzepte, Methoden und interkulturelle Anwendungen . Hildesheimer Schriften zur Interkulturellen Kommunikation, vol. 12, Peter Lang Verlag, Berlin, pp. 81-106 . https://doi.org/10.3726/b22222
Publisher Information: Peter Lang Verlag, 2024.
Publication Year: 2024
Subject Terms: online collaboration, intercultural learning, online language learning, task-based language learning and teaching, immersive VR, name=Didactics of English as a foreign language, virtual exchange
Description: We argue that tasks with a physical and spatial character undertaken in socialvirtual reality environments can elicit the use of language in the situated mode, and that this type of language is relatively neglected in the typical communicative language classroom.We report on a study of an escape-room style task implemented as part of a virtual exchange programme between Trinity College Dublin and the University of Hildesheim. We propose and illustrate a taxonomy of functions of situated language which occur in recorded interactions among student teams split between the partner sites.
Document Type: Part of book or chapter of book
Language: English
DOI: 10.3726/b22222
Access URL: http://fox.leuphana.de/portal/de/publications/the-language-of-situated-joint-activity-social-virtual-reality-and-language-learning-in-virtual-exchange(c98014df-9bca-49a7-b4a8-1deb283612c1).html
https://d-nb.info/1343855101
Accession Number: edsair.od......3697..4973c166c236976a0a9f820953fee9a2
Database: OpenAIRE
Description
Abstract:We argue that tasks with a physical and spatial character undertaken in socialvirtual reality environments can elicit the use of language in the situated mode, and that this type of language is relatively neglected in the typical communicative language classroom.We report on a study of an escape-room style task implemented as part of a virtual exchange programme between Trinity College Dublin and the University of Hildesheim. We propose and illustrate a taxonomy of functions of situated language which occur in recorded interactions among student teams split between the partner sites.
DOI:10.3726/b22222