How Bad is the Freedom to Flood-It?
Saved in:
| Title: | How Bad is the Freedom to Flood-It? |
|---|---|
| Authors: | Belmonte, Rémy, Khosravian Ghadikolaei, Mehdi, Kiyomi, Masashi, Lampis, Michael, Otachi, Yota |
| Contributors: | Rémy Belmonte and Mehdi Khosravian Ghadikolaei and Masashi Kiyomi and Michael Lampis and Yota Otachi |
| Source: | Journal of Graph Algorithms and Applications. 23:111-134 |
| Publication Status: | Preprint |
| Publisher Information: | Journal of Graph Algorithms and Applications, 2019. |
| Publication Year: | 2019 |
| Subject Terms: | FOS: Computer and information sciences, Programmation, Computer Science - Data Structures and Algorithms, Data Structures and Algorithms (cs.DS), 0102 computer and information sciences, ddc:004, flood-filling game, 01 natural sciences, logiciels, organisation des données, parameterized complexity |
| Description: | ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ and ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ are combinatorial problems on graphs that generalize a very popular puzzle called Flood-It. Both problems consist of recoloring moves whose goal is to produce a monochromatic ("flooded") graph as quickly as possible. Their difference is that in ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ the player has the additional freedom of choosing the vertex to play in each move. In this paper, we investigate how this freedom affects the complexity of the problem. It turns out that the freedom is bad in some sense. We show that some cases trivially solvable for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ become intractable for ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$. We also show that some tractable cases for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ are still tractable for ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ but need considerably more involved arguments. We finally present some combinatorial properties connecting or separating the two problems. In particular, we show that the length of an optimal solution for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ is always at most twice that of ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$, and this is tight. |
| Document Type: | Article Conference object |
| File Description: | application/pdf |
| ISSN: | 1526-1719 |
| DOI: | 10.7155/jgaa.00486 |
| DOI: | 10.48550/arxiv.1804.08236 |
| DOI: | 10.4230/lipics.fun.2018.5 |
| Access URL: | http://arxiv.org/abs/1804.08236 https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2018.5 |
| Rights: | CC BY arXiv Non-Exclusive Distribution |
| Accession Number: | edsair.doi.dedup.....3007ca2f157d8b6ffad3b44dd378537e |
| Database: | OpenAIRE |
| Abstract: | ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ and ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ are combinatorial problems on graphs that generalize a very popular puzzle called Flood-It. Both problems consist of recoloring moves whose goal is to produce a monochromatic ("flooded") graph as quickly as possible. Their difference is that in ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ the player has the additional freedom of choosing the vertex to play in each move. In this paper, we investigate how this freedom affects the complexity of the problem. It turns out that the freedom is bad in some sense. We show that some cases trivially solvable for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ become intractable for ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$. We also show that some tractable cases for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ are still tractable for ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$ but need considerably more involved arguments. We finally present some combinatorial properties connecting or separating the two problems. In particular, we show that the length of an optimal solution for ${\rm F{\small IXED-}F{\small LOOD-}I{\small T}}$ is always at most twice that of ${\rm F{\small REE-}F{\small LOOD-}I{\small T}}$, and this is tight. |
|---|---|
| ISSN: | 15261719 |
| DOI: | 10.7155/jgaa.00486 |
Full Text Finder
Nájsť tento článok vo Web of Science