Collaboration in Augmented Reality

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Bibliographic Details
Title: Collaboration in Augmented Reality
Authors: Lukosch, S. (author), Billinghurst, M. (author), Alem, L. (author), Kiyokawa, K. (author)
Contributors: Lukosch, Stephan, Billinghurst, Mark, Alem, Leila, Kiyokawa, Kiyoshi
Source: Computer Supported Cooperative Work (CSCW). 24:515-525
Publisher Information: Springer Science and Business Media LLC, 2015.
Publication Year: 2015
Subject Terms: Peer-lijst tijdschrift, 05 social sciences, 0202 electrical engineering, electronic engineering, information engineering, 0501 psychology and cognitive sciences, 02 engineering and technology, 16. Peace & justice, collaboration, augmented reality, Computer Science(all), 3. Good health
Description: Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world. AR systems can be used to create unique collaborative experiences. For example, co-located users can see shared 3D virtual objects that they interact with, or a user can annotate the live video view of a remote worker, enabling them to collaborate at a distance. The overall goal is to augment the face-to-face collaborative experience, or to enable remote people to feel that they are virtually co-located. In this special issue on collaboration in augmented reality, we begin with the visions of science fiction authors of future technologies that might significantly improve collaboration, then introduce research articles which describe progress towards these visions, finally we outline a research agenda discussing the work still to be done.
Document Type: Article
Language: English
ISSN: 1573-7551
0925-9724
DOI: 10.1007/s10606-015-9239-0
Access URL: https://link.springer.com/content/pdf/10.1007%2Fs10606-015-9239-0.pdf
https://core.ac.uk/display/79325375
https://link.springer.com/article/10.1007/s10606-015-9239-0
https://www.narcis.nl/publication/RecordID/oai%3Atudelft.nl%3Auuid%3A79f99144-747b-42bc-a288-c3a1592d73f8
https://dl.acm.org/citation.cfm?id=2870510
https://repository.tudelft.nl/islandora/object/uuid:4e2bfd64-01df-4d1e-8da1-bb7237f74de8?collection=research
https://dblp.uni-trier.de/db/journals/cscw/cscw24.html#LukoschBAK15
https://hdl.handle.net/11541.2/117801
http://resolver.tudelft.nl/uuid:79f99144-747b-42bc-a288-c3a1592d73f8
http://resolver.tudelft.nl/uuid:4e2bfd64-01df-4d1e-8da1-bb7237f74de8
Rights: CC BY
Accession Number: edsair.doi.dedup.....2cd6bea584bd4120c7b19332283bcb54
Database: OpenAIRE
Description
Abstract:Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world. AR systems can be used to create unique collaborative experiences. For example, co-located users can see shared 3D virtual objects that they interact with, or a user can annotate the live video view of a remote worker, enabling them to collaborate at a distance. The overall goal is to augment the face-to-face collaborative experience, or to enable remote people to feel that they are virtually co-located. In this special issue on collaboration in augmented reality, we begin with the visions of science fiction authors of future technologies that might significantly improve collaboration, then introduce research articles which describe progress towards these visions, finally we outline a research agenda discussing the work still to be done.
ISSN:15737551
09259724
DOI:10.1007/s10606-015-9239-0