The Stuff Games Are Made Of
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| Title: | The Stuff Games Are Made Of |
|---|---|
| Authors: | Barr, Pippin |
| Publisher Information: | The MIT Press, 2023. |
| Publication Year: | 2023 |
| Subject Terms: | experimental games, thema EDItEUR::6 Style qualifiers::6P Styles (P)::6PD Postmodernism, thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides, material, art games, design thinking, software studies, thema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts, game design, game development, materiality, thema EDItEUR::A The Arts::AG The Arts: treatments and subjects::AGA History of art, reflective practitioner |
| Description: | A deep dive into practical game design through playful philosophy and philosophical play. What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of,experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small. Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr's experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon finishing this book, readers will be ready to think deeply about the nature of games, to dive into expressive and experimental game design themselves, or simply to play with a new and expanded mindset. |
| Document Type: | Book |
| File Description: | image/jpeg |
| Language: | English |
| DOI: | 10.7551/mitpress/14495.001.0001 |
| Access URL: | https://directory.doabooks.org/handle/20.500.12854/146694 https://doi.org/10.7551/mitpress/14495.001.0001 |
| Rights: | CC BY NC ND |
| Accession Number: | edsair.doi.dedup.....0d0e56925027080affb4f985c71e9a58 |
| Database: | OpenAIRE |
| Abstract: | A deep dive into practical game design through playful philosophy and philosophical play. What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of,experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small. Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr's experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon finishing this book, readers will be ready to think deeply about the nature of games, to dive into expressive and experimental game design themselves, or simply to play with a new and expanded mindset. |
|---|---|
| DOI: | 10.7551/mitpress/14495.001.0001 |
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