Using Python to Program LEGO MINDSTORMS® Robots: The PyNXC Project.

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Název: Using Python to Program LEGO MINDSTORMS® Robots: The PyNXC Project.
Autoři: Blais, Brian S.
Zdroj: Python Papers; Jul2010, Vol. 5 Issue 2, p1-7, 7p, 1 Diagram
Témata: TOY robots, GRAPHICAL user interfaces, PYTHON programming language, C (Computer program language), JAVA programming language, LUA (Computer program language), SHIPYARDS
Korporace: LEGO Brand Retail Inc., LEGO A/S
People: KODOSKY, Jeff
Abstrakt: LEGO MINDSTORMS® NXT (Lego Group, 2006) is a perfect platform for introducing programming concepts, and is generally targeted toward children from age 8-14. The language which ships with the MINDSTORMS®, called NXTg, is a graphical language based on LabVIEW (Jeff Kodosky, 2010). Although there is much value in graphical languages, such as LabVIEW, a text-based alternative can be targeted at an older audiences and serve as part of a more general introduction to modern computing. Other languages, such as NXC (Not Exactly C) (Hansen, 2010) and PbLua (Hempel, 2010), fit this description. Here we introduce PyNXC, a subset of the Python language which can be used to program the NXT MINDSTORMS®. We present results using PyNXC, comparisons with other languages, and some challenges and future possible extensions. [ABSTRACT FROM AUTHOR]
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Abstrakt:LEGO MINDSTORMS® NXT (Lego Group, 2006) is a perfect platform for introducing programming concepts, and is generally targeted toward children from age 8-14. The language which ships with the MINDSTORMS®, called NXTg, is a graphical language based on LabVIEW (Jeff Kodosky, 2010). Although there is much value in graphical languages, such as LabVIEW, a text-based alternative can be targeted at an older audiences and serve as part of a more general introduction to modern computing. Other languages, such as NXC (Not Exactly C) (Hansen, 2010) and PbLua (Hempel, 2010), fit this description. Here we introduce PyNXC, a subset of the Python language which can be used to program the NXT MINDSTORMS®. We present results using PyNXC, comparisons with other languages, and some challenges and future possible extensions. [ABSTRACT FROM AUTHOR]
ISSN:18343147