Accessibility for Motor Disabilities in Immersive Technologies.

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Bibliographische Detailangaben
Titel: Accessibility for Motor Disabilities in Immersive Technologies.
Autoren: Holmner, Marlene, Meyer, Anika, Ka, Kwan Sui Dave, Bothma, Theo, Alemneh, Daniel, MacLeod, John
Quelle: Proceedings of the Association for Information Science & Technology; Oct2024, Vol. 61 Issue 1, p770-773, 4p
Schlagwörter: MOVEMENT disorders, VIRTUAL reality, AUGMENTED reality, TECHNOLOGY & ethics, DATA privacy
Abstract: The rise of immersive technologies such as virtual reality (VR), augmented reality (AR), and extended reality (XR) has revolutionized experiences in industry, entertainment, and academia. However, individuals with motor disabilities face challenges in accessing these technologies due to conventional interaction methods relying on motion‐tracked controllers. This panel discussion explores the barriers faced by people with motor disabilities and the potential benefits of overcoming these challenges. It delves into innovative interaction methods, the role of immersive technologies in physical rehabilitation, and designing for diversity and inclusion. Ethical considerations in creating accessible immersive experiences, such as privacy, equity, and responsible data use, are also addressed. Future directions for accessible immersive technologies are discussed, highlighting advancements in adaptive equipment and interfaces. The panel aims to foster collaboration between technology developers, researchers, and disability advocates to ensure immersive technologies are inclusive and beneficial for all. [ABSTRACT FROM AUTHOR]
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Beschreibung
Abstract:The rise of immersive technologies such as virtual reality (VR), augmented reality (AR), and extended reality (XR) has revolutionized experiences in industry, entertainment, and academia. However, individuals with motor disabilities face challenges in accessing these technologies due to conventional interaction methods relying on motion‐tracked controllers. This panel discussion explores the barriers faced by people with motor disabilities and the potential benefits of overcoming these challenges. It delves into innovative interaction methods, the role of immersive technologies in physical rehabilitation, and designing for diversity and inclusion. Ethical considerations in creating accessible immersive experiences, such as privacy, equity, and responsible data use, are also addressed. Future directions for accessible immersive technologies are discussed, highlighting advancements in adaptive equipment and interfaces. The panel aims to foster collaboration between technology developers, researchers, and disability advocates to ensure immersive technologies are inclusive and beneficial for all. [ABSTRACT FROM AUTHOR]
ISSN:23739231
DOI:10.1002/pra2.1098