Hardware architecture design and mapping of 'Fast Inverse Square Root' algorithm
The Fast Inverse Square Root algorithm has been used in 3D games of past for lighting and reflection calculations, because it offers up to four times performance gains. This paper presents a hardware implementation of the algorithm on an FPGA board by designing the complete architecture and successf...
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| Published in: | 2014 International Conference on Advances in Electrical Engineering (ICAEE) pp. 1 - 4 |
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| Main Authors: | , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
01.01.2014
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| Subjects: | |
| Online Access: | Get full text |
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