Programming by demonstration for the teaching and preservation of intangible cultural heritage

The present research describes the design and implementation of a programming by demonstration algorithm, where data is taken from a human narrator and then processed and imitated by the social robot Nao. This has been done by the use of artificial neural networks and inverse kinematics algorithms,...

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Veröffentlicht in:2017 IEEE XXIV International Conference on Electronics, Electrical Engineering and Computing (INTERCON) S. 1 - 4
Hauptverfasser: Montalvo, Melissa, Calle-Ortiz, Eduardo
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 01.08.2017
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