Programming by demonstration for the teaching and preservation of intangible cultural heritage
The present research describes the design and implementation of a programming by demonstration algorithm, where data is taken from a human narrator and then processed and imitated by the social robot Nao. This has been done by the use of artificial neural networks and inverse kinematics algorithms,...
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| Published in: | 2017 IEEE XXIV International Conference on Electronics, Electrical Engineering and Computing (INTERCON) pp. 1 - 4 |
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| Main Authors: | , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
01.08.2017
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| Subjects: | |
| Online Access: | Get full text |
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