Research of collision detection algorithm based on particle swarm optimization

This paper presents a particle swarm optimization based on real-time collision detection algorithm, and combines the PSO and the OBB hierarchy bounding box algorithm. OBB algorithm close simply establishes three-dimensional object bounding box. the collision detection problem in the three-dimensiona...

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Vydáno v:2010 International Conference On Computer Design and Applications Ročník 1; s. V1-60 - V1-63
Hlavní autoři: Shen Xue-li, Zhang Ji-suo
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 01.06.2010
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Shrnutí:This paper presents a particle swarm optimization based on real-time collision detection algorithm, and combines the PSO and the OBB hierarchy bounding box algorithm. OBB algorithm close simply establishes three-dimensional object bounding box. the collision detection problem in the three-dimensional space change into a two-dimensional space optimization process. PSO algorithm can quickly determine the regional intervention of geometric model, and exclude non-interference in the region. Then, further details of the triangle collision detection, and improves real-time collision detection in the virtual system.
DOI:10.1109/ICCDA.2010.5541045