Building a large-scale distributed object system for a multilingual programming environment
Object-oriented programming techniques are increasingly gaining attention as a solution to some of the software engineering problems plaguing the construction of large software projects. Unfortunately, object-oriented interfaces are usually only enforced and usable through language mechanisms, makin...
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| Vydáno v: | Advances in Parallel and Distributed Systems, IEEE Workshop (APADS '93 s. 46 - 51 |
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| Hlavní autoři: | , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
1993
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| Témata: | |
| ISBN: | 0818652500, 9780818652509 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | Object-oriented programming techniques are increasingly gaining attention as a solution to some of the software engineering problems plaguing the construction of large software projects. Unfortunately, object-oriented interfaces are usually only enforced and usable through language mechanisms, making it impossible for components in a large-scale distributed environment to interact. The authors are investigating the possibility of creating a runtime notion of an object's interface and allowing to that interface. The project also provides a mechanism to dynamically generate local references (proxies) to objects in different address spaces (domains) so that once this conformance is confirmed, operations can be invoked on the object in a mechanism compatible with the client's programming language. This mechanism gives us seemingly local, native references to remote objects within a language. |
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| ISBN: | 0818652500 9780818652509 |
| DOI: | 10.1109/APADS.1993.588749 |

