Building a large-scale distributed object system for a multilingual programming environment

Object-oriented programming techniques are increasingly gaining attention as a solution to some of the software engineering problems plaguing the construction of large software projects. Unfortunately, object-oriented interfaces are usually only enforced and usable through language mechanisms, makin...

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Vydáno v:Advances in Parallel and Distributed Systems, IEEE Workshop (APADS '93 s. 46 - 51
Hlavní autoři: Muckelbauer, P.A., Russo, V.F.
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 1993
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ISBN:0818652500, 9780818652509
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Shrnutí:Object-oriented programming techniques are increasingly gaining attention as a solution to some of the software engineering problems plaguing the construction of large software projects. Unfortunately, object-oriented interfaces are usually only enforced and usable through language mechanisms, making it impossible for components in a large-scale distributed environment to interact. The authors are investigating the possibility of creating a runtime notion of an object's interface and allowing to that interface. The project also provides a mechanism to dynamically generate local references (proxies) to objects in different address spaces (domains) so that once this conformance is confirmed, operations can be invoked on the object in a mechanism compatible with the client's programming language. This mechanism gives us seemingly local, native references to remote objects within a language.
ISBN:0818652500
9780818652509
DOI:10.1109/APADS.1993.588749