Avatar anthropomorphism and illusion of body ownership in VR

In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and bot...

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Published in:Proceedings of the IEEE Virtual Reality Annual International Symposium pp. 229 - 230
Main Authors: Lugrin, Jean-Luc, Latt, Johanna, Latoschik, Marc Erich
Format: Conference Proceeding
Language:English
Published: IEEE 01.03.2015
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ISSN:1087-8270
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Abstract In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and both male and female human adult) presenting an increasing level of anthropomorphism in their detailed compositions Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Uncanney Valley effect.
AbstractList In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and both male and female human adult) presenting an increasing level of anthropomorphism in their detailed compositions Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Uncanney Valley effect.
Author Lugrin, Jean-Luc
Latoschik, Marc Erich
Latt, Johanna
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  givenname: Johanna
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  givenname: Marc Erich
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  fullname: Latoschik, Marc Erich
  email: marc.latoschik@uni-wuerzburg.de
  organization: HCI Group, Univ. of Wurzburg, Wurzburg, Germany
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Snippet In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual...
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StartPage 229
SubjectTerms Anthropomorphism
Avatars
Color
Games
H.5.1 [Information Systems]: Artificial - Augmented and Virtual Realities
Skin
Visualization
Title Avatar anthropomorphism and illusion of body ownership in VR
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