Avatar anthropomorphism and illusion of body ownership in VR
In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and bot...
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| Vydané v: | Proceedings of the IEEE Virtual Reality Annual International Symposium s. 229 - 230 |
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| Hlavní autori: | , , |
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| Jazyk: | English |
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01.03.2015
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| ISSN: | 1087-8270 |
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| Abstract | In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and both male and female human adult) presenting an increasing level of anthropomorphism in their detailed compositions Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Uncanney Valley effect. |
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| AbstractList | In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars (a humanoid robot, a block-man, and both male and female human adult) presenting an increasing level of anthropomorphism in their detailed compositions Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Uncanney Valley effect. |
| Author | Lugrin, Jean-Luc Latoschik, Marc Erich Latt, Johanna |
| Author_xml | – sequence: 1 givenname: Jean-Luc surname: Lugrin fullname: Lugrin, Jean-Luc email: jean-luc.lugrin@uni-wuerzburg.de organization: HCI Group, Univ. of Wurzburg, Wurzburg, Germany – sequence: 2 givenname: Johanna surname: Latt fullname: Latt, Johanna email: Johanna.latt@stud-mail.uni-wuerzburg.de organization: HCI Group, Univ. of Wurzburg, Wurzburg, Germany – sequence: 3 givenname: Marc Erich surname: Latoschik fullname: Latoschik, Marc Erich email: marc.latoschik@uni-wuerzburg.de organization: HCI Group, Univ. of Wurzburg, Wurzburg, Germany |
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| Snippet | In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual... |
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| SubjectTerms | Anthropomorphism Avatars Color Games H.5.1 [Information Systems]: Artificial - Augmented and Virtual Realities Skin Visualization |
| Title | Avatar anthropomorphism and illusion of body ownership in VR |
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