Single-shot extrinsic calibration of a generically configured RGB-D camera rig from scene constraints
With the increasing use of commodity RGB-D cameras for computer vision, robotics, mixed and augmented reality and other areas, it is of significant practical interest to calibrate the relative pose between a depth (D) camera and an RGB camera in these types of setups. In this paper, we propose a new...
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| Published in: | 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) pp. 181 - 188 |
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| Main Authors: | , , , , |
| Format: | Conference Proceeding |
| Language: | English |
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IEEE
01.10.2013
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| Abstract | With the increasing use of commodity RGB-D cameras for computer vision, robotics, mixed and augmented reality and other areas, it is of significant practical interest to calibrate the relative pose between a depth (D) camera and an RGB camera in these types of setups. In this paper, we propose a new single-shot, correspondence-free method to extrinsically calibrate a generically configured RGB-D camera rig. We formulate the extrinsic calibration problem as one of geometric 2D-3D registration which exploits scene constraints to achieve single-shot extrinsic calibration. Our method first reconstructs sparse point clouds from a single-view 2D image. These sparse point clouds are then registered with dense point clouds from the depth camera. Finally, we directly optimize the warping quality by evaluating scene constraints in 3D point clouds. Our single-shot extrinsic calibration method does not require correspondences across multiple color images or across different modalities and it is more flexible than existing methods. The scene constraints can be very simple and we demonstrate that a scene containing three sheets of paper is sufficient to obtain reliable calibration and with a lower geometric error than existing methods. |
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| AbstractList | With the increasing use of commodity RGB-D cameras for computer vision, robotics, mixed and augmented reality and other areas, it is of significant practical interest to calibrate the relative pose between a depth (D) camera and an RGB camera in these types of setups. In this paper, we propose a new single-shot, correspondence-free method to extrinsically calibrate a generically configured RGB-D camera rig. We formulate the extrinsic calibration problem as one of geometric 2D-3D registration which exploits scene constraints to achieve single-shot extrinsic calibration. Our method first reconstructs sparse point clouds from a single-view 2D image. These sparse point clouds are then registered with dense point clouds from the depth camera. Finally, we directly optimize the warping quality by evaluating scene constraints in 3D point clouds. Our single-shot extrinsic calibration method does not require correspondences across multiple color images or across different modalities and it is more flexible than existing methods. The scene constraints can be very simple and we demonstrate that a scene containing three sheets of paper is sufficient to obtain reliable calibration and with a lower geometric error than existing methods. |
| Author | Yunde Jia Hongdong Li Jiaolong Yang Gardner, Henry Yuchao Dai |
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| PublicationTitle | 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) |
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| Snippet | With the increasing use of commodity RGB-D cameras for computer vision, robotics, mixed and augmented reality and other areas, it is of significant practical... |
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| SubjectTerms | and virtual realities augmented Calibration Cameras Color Educational institutions H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Multimedia Information Systems-Artificial I.4.1 [IMAGE PROCESSING AND COMPUTER VISION ]: Digitization and Image Capture-Camera calibration I.4.3 [IMAGE PROCESSING AND COMPUTER VISION ]: Enhancement-Registration I.4.8 [IMAGE PROCESSING AND COMPUTER VISION]: Scene Analysis-Range data Image color analysis Robot vision systems Three-dimensional displays |
| Title | Single-shot extrinsic calibration of a generically configured RGB-D camera rig from scene constraints |
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