Multithreaded Algorithms for Lossless Intra Compression of Point Cloud Geometry Based on the Silhouette 3d Coder
This paper evaluates a new implementation of our Silhouette 3D (S3D) coder for lossless compression of point cloud geometry, which yields up to 18% improvement on compression efficiency over our previously reported results. With this it offers competitive performance compared to the state-of-the-art...
Saved in:
| Published in: | 2023 IEEE International Conference on Image Processing (ICIP) pp. 1880 - 1884 |
|---|---|
| Main Authors: | , , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
08.10.2023
|
| Subjects: | |
| Online Access: | Get full text |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| Summary: | This paper evaluates a new implementation of our Silhouette 3D (S3D) coder for lossless compression of point cloud geometry, which yields up to 18% improvement on compression efficiency over our previously reported results. With this it offers competitive performance compared to the state-of-the-art MPEG G-PCC, outperforming it for some sequences. Additionally, we propose and analyze two multithreaded algorithms based on the S3D coder, namely S3D-Subtree (S3D-S) and S3D-Subtree + TopTree (S3D-ST). We evaluate the performance of these algorithms from 2 to 128 threads so that the user can select the best tradeoff for the desired application. As expected, parallelization decreases compression efficiency, but both S3D-S and S3D-ST show minor penalties for a small number of threads, and S3D-ST offers better compression efficiency when a larger number is used. |
|---|---|
| DOI: | 10.1109/ICIP49359.2023.10222713 |