Physical OOP: Spatial Program Physical Objects Interactions
Spatial computing could change our interaction with the physical world, yet development tools still largely apply to outdated methods, representing 3D objects with 2D text in code editors. This discrepancy makes the programming of spatial applications more complicated. PhyOOP, our Physical Object-Or...
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| Published in: | 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) pp. 735 - 736 |
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| Main Authors: | , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
16.03.2024
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| Subjects: | |
| Online Access: | Get full text |
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