Gamification-Based Learning Media in Object-Oriented Programming Subjects to Increase Learning Motivation of VHS Students
The results of observations and interviews of learning media for Object-Oriented Programming subjects at Vocational high school (VHS) Malang City indicate a lack of innovation in the learning media used. Therefore, it is necessary to innovate learning media that can be accessed anywhere, anytime, an...
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| Published in: | 2021 7th International Conference on Electrical, Electronics and Information Engineering (ICEEIE) pp. 133 - 138 |
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| Main Authors: | , , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
02.10.2021
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| Subjects: | |
| Online Access: | Get full text |
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