Assessing the Effect of Interactivity Design In VR Based Second Language Learning Tool

Virtual Reality (VR), as a helpful tool in language education, is widely supported by the current literature. VR can provide a variety of stimulating scenarios that keep learner engagement high so its use in the language classroom has increased rapidly. This makes it necessary for further research t...

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Bibliographic Details
Published in:2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) pp. 18 - 25
Main Authors: Harris, Christene, Sun, Bo
Format: Conference Proceeding
Language:English
Published: IEEE 01.10.2022
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Online Access:Get full text
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