Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling
Headworn Augmented Reality (AR) and Virtual Reality (VR) displays are an exciting new medium for locative storytelling. Authors face challenges planning and testing the placement of story elements when the story is experienced in multiple locations or the environment is large or complex. We present...
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| Published in: | Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) pp. 713 - 722 |
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| Main Authors: | , , , , , , |
| Format: | Conference Proceeding |
| Language: | English |
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IEEE
01.03.2021
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| ISSN: | 2642-5254 |
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| Abstract | Headworn Augmented Reality (AR) and Virtual Reality (VR) displays are an exciting new medium for locative storytelling. Authors face challenges planning and testing the placement of story elements when the story is experienced in multiple locations or the environment is large or complex. We present Story CreatAR, the first locative AR/VR authoring tool that integrates spatial analysis techniques. Story CreatAR is designed to help authors think about, experiment with, and reflect upon spatial relationships between story elements, and between their story and the environment. We motivate and validate our design through developing different locative AR/VR stories with several authors. |
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| AbstractList | Headworn Augmented Reality (AR) and Virtual Reality (VR) displays are an exciting new medium for locative storytelling. Authors face challenges planning and testing the placement of story elements when the story is experienced in multiple locations or the environment is large or complex. We present Story CreatAR, the first locative AR/VR authoring tool that integrates spatial analysis techniques. Story CreatAR is designed to help authors think about, experiment with, and reflect upon spatial relationships between story elements, and between their story and the environment. We motivate and validate our design through developing different locative AR/VR stories with several authors. |
| Author | Malloch, Joseph Peachey, Matthew Kaur, Ramanpreet Singh, Abbey Gonzalez-Franco, Mar Haltner, Peter Reilly, Derek |
| Author_xml | – sequence: 1 givenname: Abbey surname: Singh fullname: Singh, Abbey email: Abbey.Singh@dal.ca organization: Dalhousie University,Halifax,Canada – sequence: 2 givenname: Ramanpreet surname: Kaur fullname: Kaur, Ramanpreet email: rm216536@dal.ca organization: Dalhousie University,Halifax,Canada – sequence: 3 givenname: Peter surname: Haltner fullname: Haltner, Peter email: Peter.Haltner@dal.ca organization: Dalhousie University,Halifax,Canada – sequence: 4 givenname: Matthew surname: Peachey fullname: Peachey, Matthew email: peacheym@dal.ca organization: Dalhousie University,Halifax,Canada – sequence: 5 givenname: Mar surname: Gonzalez-Franco fullname: Gonzalez-Franco, Mar email: margon@microsoft.com organization: Microsoft Research,Redmond,Washington,USA – sequence: 6 givenname: Joseph surname: Malloch fullname: Malloch, Joseph email: malloch@dal.ca organization: Dalhousie University,Halifax,Canada – sequence: 7 givenname: Derek surname: Reilly fullname: Reilly, Derek email: reilly@cs.dal.ca organization: Dalhousie University,Halifax,Canada |
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| Snippet | Headworn Augmented Reality (AR) and Virtual Reality (VR) displays are an exciting new medium for locative storytelling. Authors face challenges planning and... |
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| SubjectTerms | augmented reality authoring toolkit Design methodology f-formations Games head-mounted display: Human-centered computing-Human computer interaction (HCI)-Interactive systems and tools-User interface toolkits Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Mixed / augmented reality Human-centered computing-Interaction design-Interaction design process and methods-User centered design Media Planning prox-emics space syntax storytelling Three-dimensional displays User interfaces |
| Title | Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling |
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