Scene-Context-Aware Indoor Object Selection and Movement in VR
Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. T...
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| Vydáno v: | Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) s. 235 - 244 |
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| Jazyk: | angličtina |
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IEEE
01.03.2021
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| ISSN: | 2642-5254 |
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| Abstract | Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. This provides more intelligence and guidance to the interaction, and greatly enhances user experience. We evaluate our proposals by comparing them with traditional approaches in different interaction modes based on controller, head pose, and eye gaze. Extensive user studies on a variety of selection and movement tasks are conducted to validate the advantages of our approach. We demonstrate our findings via a furniture arrangement application. |
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| AbstractList | Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. This provides more intelligence and guidance to the interaction, and greatly enhances user experience. We evaluate our proposals by comparing them with traditional approaches in different interaction modes based on controller, head pose, and eye gaze. Extensive user studies on a variety of selection and movement tasks are conducted to validate the advantages of our approach. We demonstrate our findings via a furniture arrangement application. |
| Author | Wang, Miao Ye, Zi-Ming Yang, Yang-Liang Shi, Jin-Chuan |
| Author_xml | – sequence: 1 givenname: Miao surname: Wang fullname: Wang, Miao email: miaow@buaa.edu.cn organization: Peng Cheng Laboratory – sequence: 2 givenname: Zi-Ming surname: Ye fullname: Ye, Zi-Ming organization: State Key Laboratory of Virtual Reality Technology and Systems, Beihang University,China – sequence: 3 givenname: Jin-Chuan surname: Shi fullname: Shi, Jin-Chuan organization: State Key Laboratory of Virtual Reality Technology and Systems, Beihang University,China – sequence: 4 givenname: Yang-Liang surname: Yang fullname: Yang, Yang-Liang organization: University of Bath |
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| Snippet | Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we... |
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| SubjectTerms | Human-centered computing-Human computer interaction (HCI)-Interaction techniques-Pointing Proposals Semantics Task analysis Three-dimensional displays User experience User interfaces Virtual reality |
| Title | Scene-Context-Aware Indoor Object Selection and Movement in VR |
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