Scene-Context-Aware Indoor Object Selection and Movement in VR

Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. T...

Celý popis

Uložené v:
Podrobná bibliografia
Vydané v:Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) s. 235 - 244
Hlavní autori: Wang, Miao, Ye, Zi-Ming, Shi, Jin-Chuan, Yang, Yang-Liang
Médium: Konferenčný príspevok..
Jazyk:English
Vydavateľské údaje: IEEE 01.03.2021
Predmet:
ISSN:2642-5254
On-line prístup:Získať plný text
Tagy: Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
Popis
Shrnutí:Virtual reality (VR) applications such as interior design typically require accurate and efficient selection and movement of indoor objects. In this paper, we present an indoor object selection and movement approach by taking into account scene contexts such as object semantics and interrelations. This provides more intelligence and guidance to the interaction, and greatly enhances user experience. We evaluate our proposals by comparing them with traditional approaches in different interaction modes based on controller, head pose, and eye gaze. Extensive user studies on a variety of selection and movement tasks are conducted to validate the advantages of our approach. We demonstrate our findings via a furniture arrangement application.
ISSN:2642-5254
DOI:10.1109/VR50410.2021.00045