GazeDock: Gaze-Only Menu Selection in Virtual Reality using Auto-Triggering Peripheral Menu
Gaze-only input techniques in VR face the challenge of avoiding false triggering due to continuous eye tracking while maintaining interaction performance. In this paper, we proposed GazeDock, a technique for enabling fast and robust gaze-based menu selection in VR. GazeDock features a view-fixed per...
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| Published in: | Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) pp. 832 - 842 |
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| Main Authors: | , , , , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
01.03.2022
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| Subjects: | |
| ISSN: | 2642-5254 |
| Online Access: | Get full text |
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