GazeDock: Gaze-Only Menu Selection in Virtual Reality using Auto-Triggering Peripheral Menu

Gaze-only input techniques in VR face the challenge of avoiding false triggering due to continuous eye tracking while maintaining interaction performance. In this paper, we proposed GazeDock, a technique for enabling fast and robust gaze-based menu selection in VR. GazeDock features a view-fixed per...

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Bibliographic Details
Published in:Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) pp. 832 - 842
Main Authors: Yi, Xin, Lu, Yiqin, Cai, Ziyin, Wu, Zihan, Wang, Yuntao, Shi, Yuanchun
Format: Conference Proceeding
Language:English
Published: IEEE 01.03.2022
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ISSN:2642-5254
Online Access:Get full text
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