Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems
We present a coordinated ensemble of scalable computing techniques to accelerate a number of key tasks needed for vision-based gesture interaction, by using the cluster driving a large display system. A hybrid strategy that partitions the scanning task of a frame image by both region and scale is pr...
Uloženo v:
| Vydáno v: | 2009 IEEE Virtual Reality Conference s. 231 - 232 |
|---|---|
| Hlavní autoři: | , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
01.03.2009
|
| Témata: | |
| ISBN: | 9781424439430, 1424439434 |
| ISSN: | 1087-8270 |
| On-line přístup: | Získat plný text |
| Tagy: |
Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
| Shrnutí: | We present a coordinated ensemble of scalable computing techniques to accelerate a number of key tasks needed for vision-based gesture interaction, by using the cluster driving a large display system. A hybrid strategy that partitions the scanning task of a frame image by both region and scale is proposed. Based on this hybrid strategy, a novel data structure called a scanning tree is designed to organize the computing nodes. The level of effectiveness of the proposed solution was tested by incorporating it into a gesture interface controlling a ultra-high-resolution tiled display wall. |
|---|---|
| ISBN: | 9781424439430 1424439434 |
| ISSN: | 1087-8270 |
| DOI: | 10.1109/VR.2009.4811030 |

