Ensemble Programming for Multipotent Systems

The orchestration and controlling of groups of robots, i.e., programming ensembles, is a complicated task to do. Deciding and defining what the ensemble needs to do in which order often requires in-depth problem domain specific knowledge. Further, an ensemble programmer needs to put much effort into...

Celý popis

Uložené v:
Podrobná bibliografia
Vydané v:2019 IEEE 4th International Workshops on Foundations and Applications of Self Systems (FASW) s. 104 - 109
Hlavní autori: Kosak, Oliver, Bohn, Felix, Keller, Felix, Ponsar, Hella, Reif, Wolfgang
Médium: Konferenčný príspevok..
Jazyk:English
Vydavateľské údaje: IEEE 01.06.2019
Predmet:
On-line prístup:Získať plný text
Tagy: Pridať tag
Žiadne tagy, Buďte prvý, kto otaguje tento záznam!
Popis
Shrnutí:The orchestration and controlling of groups of robots, i.e., programming ensembles, is a complicated task to do. Deciding and defining what the ensemble needs to do in which order often requires in-depth problem domain specific knowledge. Further, an ensemble programmer needs to put much effort into the design, implementation, and evaluation of distributed algorithms to coordinate multi-robot executions. Most commonly, expertise for the problem domain and programming knowledge is not united in the same person. To tackle this, we propose Maple, an approach for a Multi-Agent Programming Language for Ensembles. Using Maple simplifies an ensemble programmer's typical work-flow by providing generalized solutions for solving technical tasks in ensemble programming. Maple is a graphical ensemble programming language based on the formalism of hierarchical task networks that enables the online generation of ensemble programs. Maple also enables non-technical domain experts to generate ensemble programs for specific use-cases.
DOI:10.1109/FAS-W.2019.00037