Navidget for Easy 3D Camera Positioning from 2D Inputs

Navidget is a new interaction technique for camera positioning in 3D environments. This technique derives from the point-of-interest (POI) approaches where the endpoint of a trajectory is selected for smooth camera motions. Unlike the existing POI techniques, Navidget does not attempt to automatical...

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Veröffentlicht in:3DUI : IEEE Symposium on 3D User Interfaces 2008 : Reno, Nevada, USA, March 8-9, 2008 : proceedings S. 83 - 89
Hauptverfasser: Hachet, Martin, Decle, Fabrice, Knodel, Sebastian, Guitton, Pascal
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 01.03.2008
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ISBN:9781424420476, 1424420474
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Abstract Navidget is a new interaction technique for camera positioning in 3D environments. This technique derives from the point-of-interest (POI) approaches where the endpoint of a trajectory is selected for smooth camera motions. Unlike the existing POI techniques, Navidget does not attempt to automatically estimate where and how the user wants to move. Instead, it provides good feedback and control for fast and easy interactive camera positioning. Navidget can also be useful for distant inspection when used with a preview window. This new 3D User interface is totally based on 2D inputs. As a result, it is appropriate for a wide variety of visualization systems, from small handheld devices to large interactive displays. A user study on TabletPC shows that the usability of Navidget is very good for both expert and novice users. This new technique is more appropriate than the conventional 3D viewer interfaces for some camera positioning tasks in 3D environments.
AbstractList Navidget is a new interaction technique for camera positioning in 3D environments. This technique derives from the point-of-interest (POI) approaches where the endpoint of a trajectory is selected for smooth camera motions. Unlike the existing POI techniques, Navidget does not attempt to automatically estimate where and how the user wants to move. Instead, it provides good feedback and control for fast and easy interactive camera positioning. Navidget can also be useful for distant inspection when used with a preview window. This new 3D User interface is totally based on 2D inputs. As a result, it is appropriate for a wide variety of visualization systems, from small handheld devices to large interactive displays. A user study on TabletPC shows that the usability of Navidget is very good for both expert and novice users. This new technique is more appropriate than the conventional 3D viewer interfaces for some camera positioning tasks in 3D environments.
Author Knodel, Sebastian
Decle, Fabrice
Guitton, Pascal
Hachet, Martin
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  givenname: Fabrice
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  givenname: Sebastian
  surname: Knodel
  fullname: Knodel, Sebastian
  email: knoedel@labri.fr
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  givenname: Pascal
  surname: Guitton
  fullname: Guitton, Pascal
  email: guitton@labri.fr
  organization: Université de Bordeaux, e-mail: guitton@labri.fr
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Snippet Navidget is a new interaction technique for camera positioning in 3D environments. This technique derives from the point-of-interest (POI) approaches where the...
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StartPage 83
SubjectTerms 3D widget
Automatic control
Camera control
Cameras
Computer interfaces
H.5.2 [Information interfaces and presentation]: User interfaces- Interaction styles
Handheld computers
I.3.6 [Computing methodologies]: Computer graphics-Methodologies and techniques
Inspection
Layout
Linear feedback control systems
Navigation
pen-input
sketching
User interfaces
Visualization
Title Navidget for Easy 3D Camera Positioning from 2D Inputs
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