Real-time out-of-core visualization of particle traces

Visualization of particle traces provides intuitive and efficient means for the exploration and analysis of complex vector fields. The paper presents a method suitable for the real-time visualization of arbitrarily large time-varying vector fields in virtual environments. We describe an out-of-core...

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Bibliographic Details
Published in:IEEE Parallel and Large Data Visualization and Graphics Symposium 2001 pp. 45 - 149
Main Authors: Bruckschen, R., Kuester, F., Hamann, B., Joy, K.I.
Format: Conference Proceeding
Language:English
Published: IEEE 2001
Subjects:
ISBN:0780372239, 9780780372238
Online Access:Get full text
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Summary:Visualization of particle traces provides intuitive and efficient means for the exploration and analysis of complex vector fields. The paper presents a method suitable for the real-time visualization of arbitrarily large time-varying vector fields in virtual environments. We describe an out-of-core scheme in which two distinct pre-processing and rendering components enable real-time data streaming and visualization. The presented approach yields low-latency application start-up times and small memory footprints. The described system was used to implement a "volumetric fog lance," which can emit up to 60000 particles into a flow field while maintaining an interactive frame rate of 60 frames per second. All algorithms were specifically designed to support commodity hardware. The proof-of-concept system is running on a low-cost Linux workstation equipped with a 120 GB E-IDE RAID (redundant array of inexpensive disk) system.
ISBN:0780372239
9780780372238
DOI:10.1109/PVGS.2001.964403