Adaptive Plot System for Serious Emerging Games based on the Ant Colony Optimization Algorithm
A serious emerging games engine (SEGE) must make explicit the possibility of emergence in a serious game (SG), from the coordinated handling of game plot, adapted to the specific educational context where it is being developed. In previous articles a SEGE based on the ant colony optimization algorit...
Saved in:
| Published in: | 2019 XLV Latin American Computing Conference (CLEI) pp. 1 - 10 |
|---|---|
| Main Authors: | , , , , |
| Format: | Conference Proceeding |
| Language: | English |
| Published: |
IEEE
01.09.2019
|
| Subjects: | |
| Online Access: | Get full text |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Be the first to leave a comment!