FluxProg 2.0 - Extended Version of a Visual Tool for Teaching Programming Logic Using Flowcharts with Real and Simulated Robots

This paper presents a new teaching tool with the goal of facilitating the learning of basic programming concepts among high school students and university freshmen. The tool incorporates a user-friendly visual interface and robotics, expanding on the existing Fluxprog project. New features were impl...

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Veröffentlicht in:Proceedings (Brazilian Robotics Symposium. Online) S. 319 - 324
Hauptverfasser: Gutierrez, Matheus Biscaya, Fabro, Joao Alberto, Cordeiro, Andre Cristiano
Format: Tagungsbericht
Sprache:Englisch
Veröffentlicht: IEEE 13.11.2024
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ISSN:2643-685X
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Abstract This paper presents a new teaching tool with the goal of facilitating the learning of basic programming concepts among high school students and university freshmen. The tool incorporates a user-friendly visual interface and robotics, expanding on the existing Fluxprog project. New features were implemented, such as variables, logical and mathematical operations, conditional structures, and loops, to motivate students to engage in challenges that promote logical thinking. This paper presents the design, implementation and evaluation of a programming teaching tool using a visual language based on flowcharts, with subsequent data collection through a questionnaire and analysis of preliminary results to evaluate the user's experience while interacting with the tool.
AbstractList This paper presents a new teaching tool with the goal of facilitating the learning of basic programming concepts among high school students and university freshmen. The tool incorporates a user-friendly visual interface and robotics, expanding on the existing Fluxprog project. New features were implemented, such as variables, logical and mathematical operations, conditional structures, and loops, to motivate students to engage in challenges that promote logical thinking. This paper presents the design, implementation and evaluation of a programming teaching tool using a visual language based on flowcharts, with subsequent data collection through a questionnaire and analysis of preliminary results to evaluate the user's experience while interacting with the tool.
Author Gutierrez, Matheus Biscaya
Fabro, Joao Alberto
Cordeiro, Andre Cristiano
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  email: matheusgutierrez@alunos.utfpr.edu.br
  organization: Federal University of Technology - Paraná (UTFPR),Academic Department of Informatics (DAINF-CT),Curitiba,PR,Brazil
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  givenname: Joao Alberto
  surname: Fabro
  fullname: Fabro, Joao Alberto
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  organization: Graduate Program on Applied Computing (PPGCA), DAINF-CT - UTFPR,Curitiba,PR,Brazil
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  givenname: Andre Cristiano
  surname: Cordeiro
  fullname: Cordeiro, Andre Cristiano
  email: ac.cordeiro@outlook.com
  organization: Graduate Program on Applied Computing (PPGCA), DAINF-CT - UTFPR,Curitiba,PR,Brazil
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Snippet This paper presents a new teaching tool with the goal of facilitating the learning of basic programming concepts among high school students and university...
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StartPage 319
SubjectTerms Conferences
Data collection
Education
Flowcharts
Logic
Programming profession
Robotics
Robots
User experience
Visual Programming Tool
Visualization
Title FluxProg 2.0 - Extended Version of a Visual Tool for Teaching Programming Logic Using Flowcharts with Real and Simulated Robots
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