GPU Implementation of the Branch and Bound Method for Knapsack Problems
In this paper, we propose an efficient implementation of the branch and bound method for knapsack problems on a CPU-GPU system via CUDA. Branch and bound computations can be carried out either on the CPU or on a GPU according to the size of the branch and bound list. A better management of GPUs memo...
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| Vydáno v: | 2012 26th IEEE International Parallel and Distributed Processing Symposium Workshops s. 1769 - 1777 |
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| Hlavní autoři: | , |
| Médium: | Konferenční příspěvek |
| Jazyk: | angličtina |
| Vydáno: |
IEEE
01.05.2012
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| Témata: | |
| ISBN: | 1467309745, 9781467309745 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | In this paper, we propose an efficient implementation of the branch and bound method for knapsack problems on a CPU-GPU system via CUDA. Branch and bound computations can be carried out either on the CPU or on a GPU according to the size of the branch and bound list. A better management of GPUs memories, less GPU-CPU communications and better synchronization between GPU threads are proposed in this new implementation in order to increase efficiency. Indeed, a series of computational results is displayed and analyzed showing a substantial speedup on a Tesla C2050 GPU. |
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| ISBN: | 1467309745 9781467309745 |
| DOI: | 10.1109/IPDPSW.2012.219 |

