Development of Teaching-Based Modules Brain Based Learning by Using Games in Mathematics Learning at Yapis Ranting 2 Middle School Timika

The aim of this research is to determine the feasibility of developing a brain-based learning mathematics module using a crossword puzzle game as seen from the level of validity, practicality and effectiveness. The method used is research and development with the ADDIE research design. This research...

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Bibliographic Details
Published in:Abdi Masyarakat Vol. 6; no. 2; p. 307
Main Authors: Hanudin, Sub, Herwin, Herwin, Rasul, A. Rasul
Format: Journal Article
Language:English
Published: 01.12.2024
ISSN:2715-8799, 2715-9108
Online Access:Get full text
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