Development of Teaching-Based Modules Brain Based Learning by Using Games in Mathematics Learning at Yapis Ranting 2 Middle School Timika
The aim of this research is to determine the feasibility of developing a brain-based learning mathematics module using a crossword puzzle game as seen from the level of validity, practicality and effectiveness. The method used is research and development with the ADDIE research design. This research...
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| Published in: | Abdi Masyarakat Vol. 6; no. 2; p. 307 |
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| Main Authors: | , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
01.12.2024
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| ISSN: | 2715-8799, 2715-9108 |
| Online Access: | Get full text |
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