Social preferences in the public goods game–An Agent-Based simulation with EconSim

Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions. We propose an outcome-based model of social preferences that determines the agent’s utility, contribution, and voting behavior during the learning procedure. C...

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Bibliographic Details
Published in:PloS one Vol. 18; no. 3; p. e0282112
Main Authors: Bühren, Christoph, Haarde, Jan, Hirschmann, Christian, Kesten-Kühne, Janis
Format: Journal Article
Language:English
Published: United States Public Library of Science 15.03.2023
Public Library of Science (PLoS)
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ISSN:1932-6203, 1932-6203
Online Access:Get full text
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