Distributed Medical Image Analysis and Diagnosis through Crowd-Sourced Games: A Malaria Case Study

In this work we investigate whether the innate visual recognition and learning capabilities of untrained humans can be used in conducting reliable microscopic analysis of biomedical samples toward diagnosis. For this purpose, we designed entertaining digital games that are interfaced with artificial...

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Vydáno v:PloS one Ročník 7; číslo 5; s. e37245
Hlavní autoři: Mavandadi, Sam, Dimitrov, Stoyan, Feng, Steve, Yu, Frank, Sikora, Uzair, Yaglidere, Oguzhan, Padmanabhan, Swati, Nielsen, Karin, Ozcan, Aydogan
Médium: Journal Article
Jazyk:angličtina
Vydáno: United States Public Library of Science 11.05.2012
Public Library of Science (PLoS)
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ISSN:1932-6203, 1932-6203
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Shrnutí:In this work we investigate whether the innate visual recognition and learning capabilities of untrained humans can be used in conducting reliable microscopic analysis of biomedical samples toward diagnosis. For this purpose, we designed entertaining digital games that are interfaced with artificial learning and processing back-ends to demonstrate that in the case of binary medical diagnostics decisions (e.g., infected vs. uninfected), with the use of crowd-sourced games it is possible to approach the accuracy of medical experts in making such diagnoses. Specifically, using non-expert gamers we report diagnosis of malaria infected red blood cells with an accuracy that is within 1.25% of the diagnostics decisions made by a trained medical professional.
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Wrote the paper: SM AO. Designed and developed the theoretical framework and algorithms; contributed to the overall design of the games and related infrastructure; conducted the analysis and interpretation of the data and results: SM. Contributed to the development and implementation of the games and related infrastructure: SD SF FY. Contributed to the acquisition and compilation of microscopic images: US OY SP. Contributed to the medical implementation of the presented platform: KN. Conceived the idea, supervised the project, and contributed to the overall design of the games, related infrastructure and theory as well as to the analysis and interpretation of the data and the results: AO.
ISSN:1932-6203
1932-6203
DOI:10.1371/journal.pone.0037245