Living the American Dream: Playlist GTA in the Third World Country

This research critically examines the nexus between video games, specifically the Grand Theft Auto (GTA) series, and the nuanced perceptions of the American Dream among teenagers in developing nations, primarily focusing on India. Situated within the broader exploration of the American Dream across...

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Veröffentlicht in:CyberOrient Jg. 17; H. 2; S. 80 - 91
1. Verfasser: Dhara, Animesh
Format: Journal Article
Sprache:Englisch
Veröffentlicht: 01.12.2023
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ISSN:1804-3194, 1804-3194
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Abstract This research critically examines the nexus between video games, specifically the Grand Theft Auto (GTA) series, and the nuanced perceptions of the American Dream among teenagers in developing nations, primarily focusing on India. Situated within the broader exploration of the American Dream across academic disciplines, my qualitative research employs semi‐structured interviews and online surveys. Targeting participants aged 13 to 22 with extensive GTA exposure, my purposive sampling strategy ensures diverse perspectives. Thematic analysis of game content, encompassing narratives, characters, and themes, serves as the methodological core. Adopting a case study approach, this study aims to investigate the influence of the GTA game series on teenagers from developing nations, particularly India, and how it shapes their perception of the American Dream.
AbstractList This research critically examines the nexus between video games, specifically the Grand Theft Auto (GTA) series, and the nuanced perceptions of the American Dream among teenagers in developing nations, primarily focusing on India. Situated within the broader exploration of the American Dream across academic disciplines, my qualitative research employs semi‐structured interviews and online surveys. Targeting participants aged 13 to 22 with extensive GTA exposure, my purposive sampling strategy ensures diverse perspectives. Thematic analysis of game content, encompassing narratives, characters, and themes, serves as the methodological core. Adopting a case study approach, this study aims to investigate the influence of the GTA game series on teenagers from developing nations, particularly India, and how it shapes their perception of the American Dream.
Author Dhara, Animesh
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SubjectTerms American Dream
cultural perceptions
Grand Theft Auto
identity formation
Title Living the American Dream: Playlist GTA in the Third World Country
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