Mansoory, M. S., Khazaei, M. R., Azizi, S. M., & Niromand, E. (2021). Comparison of the effectiveness of lecture instruction and virtual reality-based serious gaming instruction on the medical students’ learning outcome about approach to coma. BMC medical education, 21(1), 1-7. https://doi.org/10.1186/s12909-021-02771-z
Chicago Style (17th ed.) CitationMansoory, Meysam Siyah, Mohammad Rasool Khazaei, Seyyed Mohsen Azizi, and Elham Niromand. "Comparison of the Effectiveness of Lecture Instruction and Virtual Reality-based Serious Gaming Instruction on the Medical Students’ Learning Outcome About Approach to Coma." BMC Medical Education 21, no. 1 (2021): 1-7. https://doi.org/10.1186/s12909-021-02771-z.
MLA (9th ed.) CitationMansoory, Meysam Siyah, et al. "Comparison of the Effectiveness of Lecture Instruction and Virtual Reality-based Serious Gaming Instruction on the Medical Students’ Learning Outcome About Approach to Coma." BMC Medical Education, vol. 21, no. 1, 2021, pp. 1-7, https://doi.org/10.1186/s12909-021-02771-z.