Dynamic Difficulty Adjustment (DDA) in Computer Games: A Review
Dynamic difficulty adjustment (DDA) is a method of automatically modifying a game’s features, behaviors, and scenarios in real-time, depending on the player’s skill, so that the player, when the game is very simple, does not feel bored or frustrated, when it is very difficult. The intent of the DDA...
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| Published in: | Advances in human-computer interaction Vol. 2018; no. 2018; pp. 1 - 12 |
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| Main Author: | |
| Format: | Journal Article |
| Language: | English |
| Published: |
Cairo, Egypt
Hindawi Publishing Corporation
01.01.2018
Hindawi John Wiley & Sons, Inc Wiley |
| Subjects: | |
| ISSN: | 1687-5893, 1687-5907 |
| Online Access: | Get full text |
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