Dynamic Difficulty Adjustment (DDA) in Computer Games: A Review

Dynamic difficulty adjustment (DDA) is a method of automatically modifying a game’s features, behaviors, and scenarios in real-time, depending on the player’s skill, so that the player, when the game is very simple, does not feel bored or frustrated, when it is very difficult. The intent of the DDA...

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Bibliographic Details
Published in:Advances in human-computer interaction Vol. 2018; no. 2018; pp. 1 - 12
Main Author: Zohaib, Mohammad
Format: Journal Article
Language:English
Published: Cairo, Egypt Hindawi Publishing Corporation 01.01.2018
Hindawi
John Wiley & Sons, Inc
Wiley
Subjects:
ISSN:1687-5893, 1687-5907
Online Access:Get full text
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