CUBu: Universal Real-Time Bundling for Large Graphs
Visualizing very large graphs by edge bundling is a promising method, yet subject to several challenges: speed, clutter, level-of-detail, and parameter control. We present CUBu, a framework that addresses the above problems in an integrated way. Fully GPU-based, CUBu bundles graphs of up to a millio...
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| Vydáno v: | IEEE transactions on visualization and computer graphics Ročník 22; číslo 12; s. 2550 - 2563 |
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| Hlavní autoři: | , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
United States
IEEE
01.12.2016
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Témata: | |
| ISSN: | 1077-2626, 1941-0506, 1941-0506 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | Visualizing very large graphs by edge bundling is a promising method, yet subject to several challenges: speed, clutter, level-of-detail, and parameter control. We present CUBu, a framework that addresses the above problems in an integrated way. Fully GPU-based, CUBu bundles graphs of up to a million edges at interactive framerates, being over 50 times faster than comparable state-of-the-art methods, and has a simple and intuitive control of bundling parameters. CUBu extends and unifies existing bundling techniques, offering ways to control bundle shapes, separate bundles by edge direction, and shade bundles to create a level-of-detail visualization that shows both the graph core structure and its details. We demonstrate CUBu on several large graphs extracted from real-life application domains. |
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| Bibliografie: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 content type line 23 |
| ISSN: | 1077-2626 1941-0506 1941-0506 |
| DOI: | 10.1109/TVCG.2016.2515611 |