Makeup Lamps: Live Augmentation of Human Faces via Projection

We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency — an image is generated according to a specific pose, but is displaye...

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Published in:Computer graphics forum Vol. 36; no. 2; pp. 311 - 323
Main Authors: Bermano, Amit H., Billeter, Markus, Iwai, Daisuke, Grundhöfer, Anselm
Format: Journal Article
Language:English
Published: Oxford Blackwell Publishing Ltd 01.05.2017
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ISSN:0167-7055, 1467-8659, 1467-8659
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Abstract We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency — an image is generated according to a specific pose, but is displayed on a different facial configuration by the time it is projected. Therefore, our system aims at reducing latency during every step of the process, from capture, through processing, to projection. Using infrared illumination, an optically and computationally aligned high‐speed camera detects facial orientation as well as expression. The estimated expression blendshapes are mapped onto a lower dimensional space, and the facial motion and non‐rigid deformation are estimated, smoothed and predicted through adaptive Kalman filtering. Finally, the desired appearance is generated interpolating precomputed offset textures according to time, global position, and expression. We have evaluated our system through an optimized CPU and GPU prototype, and demonstrated successful low latency augmentation for different performers and performances with varying facial play and motion speed. In contrast to existing methods, the presented system is the first method which fully supports dynamic facial projection mapping without the requirement of any physical tracking markers and incorporates facial expressions.
AbstractList We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency — an image is generated according to a specific pose, but is displayed on a different facial configuration by the time it is projected. Therefore, our system aims at reducing latency during every step of the process, from capture, through processing, to projection. Using infrared illumination, an optically and computationally aligned high‐speed camera detects facial orientation as well as expression. The estimated expression blendshapes are mapped onto a lower dimensional space, and the facial motion and non‐rigid deformation are estimated, smoothed and predicted through adaptive Kalman filtering. Finally, the desired appearance is generated interpolating precomputed offset textures according to time, global position, and expression. We have evaluated our system through an optimized CPU and GPU prototype, and demonstrated successful low latency augmentation for different performers and performances with varying facial play and motion speed. In contrast to existing methods, the presented system is the first method which fully supports dynamic facial projection mapping without the requirement of any physical tracking markers and incorporates facial expressions.
Author Iwai, Daisuke
Grundhöfer, Anselm
Billeter, Markus
Bermano, Amit H.
Author_xml – sequence: 1
  givenname: Amit H.
  surname: Bermano
  fullname: Bermano, Amit H.
  email: bermano@princeton.edu
  organization: Princeton University
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  givenname: Markus
  surname: Billeter
  fullname: Billeter, Markus
  email: billeter@chalmers.se
  organization: Chalmers University
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  givenname: Daisuke
  surname: Iwai
  fullname: Iwai, Daisuke
  email: daisuke.iwai@sys.es.osaka-u.ac.jp
  organization: Osaka University
– sequence: 4
  givenname: Anselm
  surname: Grundhöfer
  fullname: Grundhöfer, Anselm
  email: anselm@disneyresearch.com
BackLink https://research.chalmers.se/publication/251135$$DView record from Swedish Publication Index (Chalmers tekniska högskola)
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Snippet We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers...
We propose the first system for live dynamic augmentation of human faces. Using projector-based illumination, we alter the appearance of human performers...
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StartPage 311
SubjectTerms Adaptive filters
Augmentation
CAPTURE
Categories and Subject Descriptors (according to ACM CCS)
Computer graphics
Deformation
Face
FACIAL EXPRESSION
Forecasting
FRAMES
H.5.1 [HCI]: Multimedia Information Systems—Artificial, augmented, and virtual realities
Human performance
I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation
Illumination
Kalman filters
Real time
Title Makeup Lamps: Live Augmentation of Human Faces via Projection
URI https://onlinelibrary.wiley.com/doi/abs/10.1111%2Fcgf.13128
https://www.proquest.com/docview/1901406069
https://research.chalmers.se/publication/251135
Volume 36
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